Digital Graphics
80 KY-points
The main tread during the two years at Digital Graphic is 3D. The first semester starts with an introduction to the market-leading 3D software Maya and continues after that with lectures targeted to different specified sides connected to Maya. Other important parts in the education is different artistic techniques like concept development, sketch techniques, croquis, the science of colors, anatomy and character design.
In the Industry you will work together with other team members in different projects. That´s why we give great importance to teamwork, communication, feedback and different forms of projects and projects lifecycles. SOFE´s leading course module in game concept development and VFX put great demands on your capacity when it comes to be ambitious and being self-driven.
The most important tool when you are looking for work in the Industry is your portfolio or showreel. The more time you give your own projects the more you increase your possibilities to get the working position you aim at.
Our teachers helps you with personal feedback and you have of course access to the school 24 hours a day.
As applicant you have a technical or esthetic background and a great interest for both this areas. You are independent, like challenges and have a will to work together with others. You can easily adjust to changed game rules. You are caused to question and learn for your own good.